Resume

Word Format

Salary History and References available upon request.

Elizabeth Hubley

ehubley@3d-sculptor.com

(904) 347 - 5807

Madison, WI

SUMMARY OF QUALIFICATIONS

Highly motivated, skilled artist with experience in both technical and artistic fields. Outstanding ability to tackle challenges and learn new skills while leading peers. Ability to perform very well under time sensitive and stressful circumstances. Accomplished in modeling and texturing, with a natural eye for color, design and form.

WORK EXPERIENCE

Raven Software

November 2009 - Present

Modeling & Environment Artist (May 2010 - Present)

  • Currently working on Modeling, Texturing & Environment Art for a AAA title.
  • Modeled and Textured environment assets for Call of Duty: Black Ops.
  • Set dressed environments for Call of Duty: Black Ops.
  • Worked on a AAA Title that is currently shelved.

Quality Assurance (November 2009 - May 2010)

  • Quality tested Singleplayer and Multiplayer for Raven's game "Singularity"

WebHub Design

July 2008 - Present

Web Artist

  • Create modern, easy to use websites for clients

Last Straw Productions

December 2008 - July 2009

3D Artist Intern

  • Modeled assets for a Massive Multiplayer Online RPG
  • Environment Artist
  • Props Artist

Harris Corp.

July 2007 - October 2008

Geospatial Technician

  • Modeled environments based off of satellite imagery for use in flight simulations.
  • Advanced to Final Quality Assurance after exemplary work in modeling.
  • Advanced to color production texture work.

Full Sail University

February 2006 - May 2006

Animation Preproduction Intern

  • Assisted instructors during lectures and offered advice and critique to students.
  • Worked on various traditional media projects for preproduction.

EDUCATION

Full Sail University

September 2004 - March 2007

  • Bachelor of Computer Animation
  • Associate of Computer Animation

SOFTWARE

  • Maya
  • Photoshop
  • Illustrator
  • Z-brush
  • Unreal Editor
  • Radiant Editor
  • Crazy Bump
  • Real Site (Harris Proprietary)
  • Shake
  • Final Cut Pro
  • 3D Studio Max
  • After Effects

SKILLS

  • Low polygon modeling
  • High polygon modeling
  • Organic modeling
  • Hard surface modeling
  • Texture art
  • Set Dressing
  • Working with BSP in engine
  • MEL scripting
  • Web Design